void frontArms(){ ellipseMode(CENTER); hands(); frontForearms(); frontShoulder(); biceps(); } void backArms(){ bicept2(); backShoulder(); backForearm(); tricept(); handElbow(); } void frontForearms(){ //left------------------ beginShape(); vertex(fa1+25,y1+45); vertex(fa1+35,y1+70); vertex(fa1+25,y1+140); vertex(fa1+10,y1+140); vertex(fa1+8,y1+100); vertex(fa1,y1+70); vertex(fa1+5,y1+45); endShape(); //right-------------------- beginShape(); vertex(fa2-5,y1+45); vertex(fa2+5,y1+70); vertex(fa2-2,y1+100); vertex(fa2-5,y1+140); vertex(fa2-20,y1+140); vertex(fa2-30,y1+70); vertex(fa2-25,y1+45); endShape(); } //hands---------------------------------------- //------------------------------------------------- void frontShoulder(){ fill(chest); //right------------------ ellipse(fa1+11,y1-15,40,45); ellipse(fa1+10,y1-15,35,40); //left--------------- ellipse(fa2-15,y1-15,40,45); ellipse(fa2-14,y1-15,35,40); } void biceps(){ fill(back); ellipse(fa2-15,y1+20,30,65); ellipse(fa1+15,y1+20,30,65); } void backShoulder(){ ellipse(fa3+11,y1-15,40,45); ellipse(fa3+10,y1-15,35,40); ellipse(fa4-13,y1-15,35,40); } void tricept(){//------------------------------------ fill(chest); //arm1-------------------------------------------- ellipse(fa3+25,y1+10,15,25); ellipse(fa3+9,y1+10,20,35); ellipse(fa3+17,y1+25,15,30); //arm2--------------------------- ellipse(fa4-25,y1+10,15,25); ellipse(fa4-9,y1+10,20,35); ellipse(fa4-17,y1+25,15,30); } void bicept2(){ fill(back); ellipse(fa3+15,y1+20,30,65); ellipse(fa4-15,y1+20,30,65); } void backForearm(){ beginShape(); //left---------------------- vertex(fa4-5,y1+45); vertex(fa4+5,y1+70); vertex(fa4-2,y1+100); vertex(fa4-5,y1+140); vertex(fa4-20,y1+140); vertex(fa4-30,y1+70); vertex(fa4-25,y1+45); endShape(); //right--------------------- beginShape(); vertex(fa3+25,y1+45); vertex(fa3+35,y1+70); vertex(fa3+25,y1+140); vertex(fa3+10,y1+140); vertex(fa3+8,y1+100); vertex(fa3,y1+70); vertex(fa3+5,y1+45); endShape(); } void hands(){ fill(base); ellipse(fa1+15,y1+155,30,40); ellipse(fa2-10,y1+155,30,40); } void handElbow(){ fill(base); ellipse(fa4-15,y1+45,10,10); ellipse(fa3+15,y1+45,10,10); ellipse(fa3+15,y1+155,30,40); ellipse(fa4-10,y1+155,30,40); }